- background
void background(armos.types.Color color)
- background
armos.types.Color background()
- blendMode
void blendMode(armos.graphics.BlendMode mode)
- color
void color(armos.types.Color c)
- color
void color(int colorCode)
- currentMaterial
armos.graphics.Material currentMaterial()
Undocumented in source. Be warned that the author may not have intended to support it.
- currentStyle
armos.graphics.Style currentStyle()
- draw
void draw(armos.graphics.Mesh mesh, armos.graphics.PolyRenderMode renderMode, bool useColors, bool useTextures, bool useNormals)
- draw
void draw(armos.math.Vector4f[] vertices, armos.math.Vector3f[] normals, armos.types.FloatColor[] colors, armos.math.Vector4f[] texCoords, int[] indices, armos.graphics.PrimitiveMode primitiveMode, armos.graphics.PolyRenderMode renderMode, bool useColors, bool useTextures, bool useNormals)
- drawLine
void drawLine(float x1, float y1, float z1, float x2, float y2, float z2)
- drawRectangle
void drawRectangle(float x, float y, float w, float h)
- fillBackground
void fillBackground(armos.types.Color color)
- finishRender
void finishRender()
- isBackgrounding
void isBackgrounding(bool b)
- isSmoothingLine
void isSmoothingLine(bool smooth)
- isUsingDepthTest
void isUsingDepthTest(bool b)
- isUsingFbo
void isUsingFbo(bool b)
- lineWidth
void lineWidth(T width)
- popMaterialStack
void popMaterialStack()
Undocumented in source. Be warned that the author may not have intended to support it.
- popStyle
void popStyle()
- pushMaterialStack
void pushMaterialStack(armos.graphics.Material material)
Undocumented in source. Be warned that the author may not have intended to support it.
- pushStyle
void pushStyle()
- resize
void resize()
- rotate
void rotate(T degrees, T vecX, T vecY, T vecZ)
- rotate
void rotate(T degrees, V vec)
- samples
void samples(int s)
Undocumented in source. Be warned that the author may not have intended to support it.
- samples
int samples()
Undocumented in source. Be warned that the author may not have intended to support it.
- scale
void scale(T x, T y, T z)
- scale
void scale(V vec)
- setup
void setup()
- startRender
void startRender()
- style
void style(armos.graphics.Style s)
- translate
void translate(T x, T y, T z)
- translate
void translate(V vec)