Shader.loadSources

  1. Shader loadSources(string vertexShaderSourceText, string geometryShaderSourceText, string fragmentShaderSourceText, string[] paths)
    class Shader
    loadSources
    (,,,
    in string[] paths = []
    )
  2. Shader loadSources(Source vertexShaderSource, Source geometryShaderSource, Source fragmentShaderSource, string[] paths)

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