- begin
Material begin()
- end
Material end()
- loadImage
Material loadImage(string pathInDataDir, string name)
- shader
armos.graphics.Shader shader()
- shader
Material shader(armos.graphics.Shader s)
- texture
Material texture(string name, armos.graphics.Texture tex)
- texture
armos.graphics.Texture texture(string name)
- uniform
Material uniform(string name, int i)
- uniform
Material uniform(string name, float f)
- uniform
Material uniform(string name, Color c)
- uniform
Material uniform(string name, Vector2f v)
- uniform
Material uniform(string name, Vector3f v)
- uniform
Material uniform(string name, Vector4f v)
- uniform
Vector4f uniform(string name)
材質を表すinterfaceです.