armos v0.2.1 (2017-07-28T07:17:22Z)
Dub
Repo
Texture.allocate
armos
graphics
texture
Texture
Allocate texture
Texture
allocate
(int w, int h)
Texture
allocate
(int w, int h, ColorFormat format)
Texture
allocate
(Bitmap!(char) bitmap)
class
Texture
Texture
allocate
(
Bitmap
!(
char
)
bitmap
)
Texture
allocate
(ubyte[] bits, int w, int h, ColorFormat format)
Texture
allocate
(ColorFormat format)
Texture
allocate
()
Parameters
bitmap
Bitmap
!(
char
)
Meta
Source
See Implementation
armos
graphics
texture
Texture
constructors
this
destructors
~this
functions
allocate
begin
bind
end
height
id
magFilter
minFilter
minMagFilter
pixel
resize
size
width
wrap
wrapS
wrapT
Allocate texture