armos v0.2.1 (2017-07-28T07:17:22Z)
Dub
Repo
Texture.allocate
armos
graphics
texture
Texture
Allocate texture
Texture
allocate
(int w, int h)
Texture
allocate
(int w, int h, ColorFormat format)
class
Texture
Texture
allocate
(
in
int
w
,
in
int
h
,
ColorFormat
format
)
Texture
allocate
(Bitmap!(char) bitmap)
Texture
allocate
(ubyte[] bits, int w, int h, ColorFormat format)
Texture
allocate
(ColorFormat format)
Texture
allocate
()
Parameters
w
int
width
h
int
height
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armos
graphics
texture
Texture
constructors
this
destructors
~this
functions
allocate
begin
bind
end
height
id
magFilter
minFilter
minMagFilter
pixel
resize
size
width
wrap
wrapS
wrapT
Allocate texture