armos v0.2.1 (2017-07-28T07:17:22Z)
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Repo
translate
armos
graphics
renderer
M
translate
(M matrix, T x, T y, T z)
M
translate
(
M
T
)
(
in
M
matrix
,
in
T
x
,
in
T
y
,
in
T
z
)
if
(
armos.math.isMatrix
!(
M
) &&
__traits(
isArithmetic
,
T
)
&&
M.rowSize
== 4
)
void
translate
(T x, T y, T z)
void
translate
(armos.math.Vector3f vec)
void
translate
(armos.math.Vector3d vec)
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scalingMatrix
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translate
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__anonymous