- begin
T begin()
- end
T end()
- loadImage
T loadImage(string pathInDataDir, string name)
- shader
armos.graphics.Shader shader()
- shader
T shader(armos.graphics.Shader s)
- texture
T texture(string name, armos.graphics.Texture tex)
- texture
armos.graphics.Texture texture(string name)
- uniform
T uniform(string Name, int v)
- uniform
T uniform(string Name, float v)
- uniform
T uniform(string Name, Vector2f v)
- uniform
T uniform(string Name, Vector3f v)
- uniform
T uniform(string Name, Vector4f v)
- uniform
T uniform(string Name, Color c)
- uniform
Vector4f uniform(string name)