Quaternion.this

  1. this(T x, T y, T z, T w)
  2. this(T s, V3 v)
    struct Quaternion(T)
    this
    (
    in T s
    ,
    in V3 v
    )
    if (
    __traits(isArithmetic, T)
    )
  3. this(V3 v)
  4. this(V4 v)

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