Player.play

  1. Source play(Buffer buf)
  2. Source play(Buffer buf, V4 position, V4 velocity)
    class Player
    play
    (
    V4
    )
    (,
    in V4 position
    ,
    in V4 velocity = V4.zero
    )
    if (
    isVector!(V4) &&
    V4.dimention
    )

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