Vector.opDispatch

  1. auto opDispatch [@property getter]
  2. T opDispatch [@property setter]
  3. V opDispatch [@property setter]
    struct Vector(T, int Dimention)
    @property
    void
    opDispatch
    (
    string swizzle
    V
    )
    (
    in V v
    )
    if (
    swizzle.length > 0 &&
    swizzle.length < coordName.length
    &&
    &&
    )
    if (
    __traits(isArithmetic, T) &&
    Dimention > 0
    )

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